So with Westworld season 2 starting soon I thought I’d better get my butt in gear with playable documents. If’n you were interested in looking at Robot Park, here’s the rules and my brand-spanking-new play docs. Which are horrible because I’m still a really long way away from getting Indesign figured out.
Download from my Google Drive here.
The elevator pitch is that this is a proof of concept design for a kind of distributed-GM game using PbtA play style. I think it works! If it’s fun, I’ve already got ideas for how to reuse the structure in other ways.
If you play, let me know what you think. I’m hoping to give it a run at NewMexicon in a couple weeks.
0 thoughts on “Playtest: Robot Park”
The play docs reflect a few changes from the rulebook that I haven’t reconciled yet, but it’s 95% same-same. Mostly rewritten moves to fit into less space.
I’m not a super whiz at it, but if you need some basic help with Indesign, lemme know.