How To Play Immersive Journaling Games Editor's note: This is an experiment for The Indie Game Reading Club! It's an excerpt from Paul Czege's upcoming zine, The Ink That Bleeds. It's all about his extensive delve into solo journaling games over the past couple years, both a reflection on the medium and a practical how-to… Continue reading Excerpt: The Ink That Bleeds
Practical ideas about specific games or gaming in general.
I was reminded of a favorite bit of stagecraft I really enjoy doing. It's a trick I indulged in running Trophy Dark (longer review coming next week) for a couple very new gamers at a recent local convention. They were all in on the storygame elements, they hadn't had enough training to make assumptions about… Continue reading Stagecraft
Western Wilds: an Expedition into the West Marches
Editor: Guest author Jason Lutes writes about his lengthy fantasy sandbox game and how he made it happen, West Marches style! I recently wrapped up a 40-session “sandbox” fantasy campaign, taking a cue from the “West Marches” approach popularized by Ben Robbins (of Microscope fame). According to a series of blog posts Ben wrote to… Continue reading Western Wilds: an Expedition into the West Marches
The Usual Suspects
Something that occurred to me just this year: having an encyclopedic knowledge of RPGs hasn’t actually made me happier. In fact it’s probably made me less happy participating in my hobby, because I don’t share the same assumptions as the players with whom I spend most of my time. It’s given me all the tools… Continue reading The Usual Suspects