Something that occurred to me just this year: having an encyclopedic knowledge of RPGs hasn’t actually made me happier. In fact it’s probably made me less happy participating in my hobby, because I don’t share the same assumptions as the players with whom I spend most of my time. It’s given me all the tools… Continue reading The Usual Suspects
Why telling is more important than showing at the table/screen.
RPG scholar, author and designer Bill White talks about how running games online isn't just a convenience, but an entirely new form of play.
Quick list of ideas to pull players into the setting-making business.
Been looking at Pelgrane Press' line of Gumshoe-based games and wondering if it's just another trad house system? It isn't, and here's why -- part 2 of 2.