What the Rulebook Didn’t Include: Glitch

This is the first in what I hope will be a series featuring folks with deep mastery of their favorite games sharing the techniques they’ve developed that aren’t in the text. Enjoy! -- PB One of my favorite games is Jenna Moran's Glitch. It’s a game about retired world-killing void-gods solving mysteries and forgetting to… Continue reading What the Rulebook Didn’t Include: Glitch

Throwing It Together: Making A Quick Game Out Of Bits And Pieces

It isn’t uncommon for me to be called on to run a game on short notice. Locally we rotate GMs and sometimes the GM du jour has to bow out. Sometimes we’re between GMs and just need a filler. Sometimes it’s my turn but I’m not really prepared. There are a lot of games specifically… Continue reading Throwing It Together: Making A Quick Game Out Of Bits And Pieces

Guest Column: The Healing Power of Playing Make Believe

The healing power of children’s laughter is undisputed. I was reminded of this on a recent opportunity to escape my quarantine, since coronavirus shut down cities across the United States. I went to the beach and was moved to tears by my friend’s willingness to touch me, and because of the intensity of joy radiating… Continue reading Guest Column: The Healing Power of Playing Make Believe