Certain Values of Fun

My current Godbound game has gotten me thinking about games that have taken measures to ensure they’re fun to facilitate. I mean…running games is its own reward, of course. I could speculate as to why: my frustrated creative impulses as a failed novelist are high on my own list, as is the pleasure of hosting… Continue reading Certain Values of Fun

Godbound, Three Sessions In

My Tuesday regulars are going along with my break from storygaming with a run through Godbound, Sine Nomine’s demigod sandbox game. I wrote about starting it up a couple weeks ago. Running it has been pushing completely different buttons in my head: some old and rusty ones, some I didn’t know existed until I started… Continue reading Godbound, Three Sessions In