A Decade of Indie Roleplaying: 2018

Closing in on the finish now, and not a moment too soon. The games in these last couple years are going to be familiar with most everyone, I think. Another tied year! 2018 was, I think, the year I finally conceded that I just can’t keep up with everything coming out. If you're just starting… Continue reading A Decade of Indie Roleplaying: 2018

TTRPG Play Culture: Safety and Consent

Safety first!

There was a recent incident with a streaming tabletop role playing gaming (TTRPG) actual play (AP) show where boundaries were crossed. In the video announcement about the cancellation of the show, they kept referencing how Safety Tools were not in place, and how they will be implementing Safety Tools moving forward. This is indeed a… Continue reading TTRPG Play Culture: Safety and Consent

A Few of My Favorite (Trindie) Things

I posted the 2014 edition of my ongoing “Best of the Twenty-Teens” series recently. In it, I called 2014 “The Year of the Trindie,” which got me thinking about what trindie even means. There’s quite a lot in that space as I conceive it: conventional (“trad”) power and resolution arrangements paired with unconventional (“indie” aka… Continue reading A Few of My Favorite (Trindie) Things

A Decade of Indie Roleplaying: 2017

Hello hello! It's another week of lockdown here at IGRC World Headquarters. I've been homeschooling my daughter, wife's working from home like most everyone I know. Oh and I finally subscribed to Zoom! So I'll be looking for opportunities to play online that fit with my full-time dad schedule. On to the series. Almost done.… Continue reading A Decade of Indie Roleplaying: 2017