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Deep Dive: Cowboy Bebop - The Indie Game Reading Club
I have a theory: there are two kinds of licensed games. Or, perhaps, licensed games fall on a continuum. The first kind is where the rules provide as little friction as possible while you Do License Things. The game expects you to bring lots of knowledge of the license to bear, and the system does… Continue reading Deep Dive: Cowboy Bebop →
Paul Beakley