Hard Talk

Diceology's and gaming bestie Mad Jay Brown and I did a long, tricky podcast earlier this year, sometime after our joint special guest appearance at OrcCon. Maybe it's this year, These Unprecedented Times, but we decided to drill deep on some tough topics: capitalism, evil races, safety and consent, lots of good stuff. Give it… Continue reading Hard Talk

Vignettes

We're a couple actual-play sessions into Shattered City, UFO Press’ latest Legacy-derived game, and it's delivering an interesting experience. Rather than blow-by-blow whaddaydo whaddayado play, each session is a vignette. There's a clear opening with an explicit situation, a nice little arc with miss-generated complications, and closure at the end of the session. They feel… Continue reading Vignettes

Interesting Tension

Part 1 of ? In the Cultivating A Storytelling Mindset series Last month, guest writer Paul Mitchener talked about how to use history in fruitful, productive and most importantly non-harmful ways in your roleplaying. One thing that jumped out at me from that piece is that I’m definitely more interested in exploring interesting, difficult tension… Continue reading Interesting Tension