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The Indie Game Reading Club

The Indie Game Reading Club

Deep reads, analysis, and talk about small press roleplaying

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Month: September 2016

Day 30: What is your fondest memory of a game you thought was fun before you knew better?

September 30, 2016August 28, 2020 Paul Beakley22 Comments

#INDIEGAMEaDAY2016

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Day 29: What indie game tech do you most keenly miss when you play something more mainstream? And then do you denounce the game in person or do you save it for a social media rant?

September 29, 2016August 28, 2020 Paul Beakley11 Comments

#INDIEGAMEaDAY2016

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I’ve pledged and cancelled on this one three times now.

September 28, 2016 Paul Beakley14 Comments

I've pledged and cancelled on this one three times now.

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Day 28: What’s the most interesting period of obscure and unrelatable history you’d like to see a game set in? How would you do it?

September 28, 2016August 28, 2020 Paul Beakley11 Comments

#INDIEGAMEaDAY2016

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Mutant: Genlab Alpha

September 28, 2016August 28, 2020 Paul BeakleyLeave a comment

Mutant: Genlab Alpha

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