And the winner of tonight’s one-shot slot is…Headspace!
I had a chance to play this with Mark Richardson at Dreamation earlier this year and I’ve been noodling over the hardcopy version for a while now. I remember the setup being wicked-long, but we’d had 5 players and I’ll only have 3 tonight. Fingers crossed.
It’s an interesting take on PbtA when you sit and really study it. I mean other than the PC/GM asymmetry and the (relatively rare) 6-/7-9/10+ roll, it looks little like what I think of as PbtA-style. The killer app of the game is the shared consciousness (Sense8 style) rules, which make the game very nearly diceless: the types of moves you make and the kinds of situations you find yourself in are what drive the five stress tracks shared by the whole team, and maxing any track out triggers a team-wide cascade of consequences. I think I’m gonna need to teach my non-PbtA folks how to play plain old Apocalypse World after this and Undying.
So…no real planning for tonight at all other than to give the book one last read and just follow Mark’s instructions. Happily the prep stuff is spelled out well.