Star Trek: Frontiers
Church of Vlaada
Huh…a licensed reimplementation of Vlaada Chvátil’s Mage Knight: the Board Game. Which, yeah, also a license. Kind of forgot that. But aaaaanyway! MK:tBG is IMO the best thing he ever designed. So I’m definitely curious.
This isn’t his design, it looks like, but I’m sure he’s consulting.
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Published by Paul Beakley
I founded the Indie Game Reading Club in 2010. I've written and developed RPGs since the mid-90s, now I mostly talk about playing them.
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7 thoughts on “Star Trek: Frontiers”
Whoa. I always wanted to play the Mage Knight board game, but I didn’t like the theme.
This might do it.
I might need to play this some more. In my book this is far from his best, so apparently I’m missing something. 🙂
Oh man, my wife will flip. She’s a dedicated trekkie, so the theme will hook her right away. Thanks for the heads up!
I’ll give the edge to Space Alert as the best thing he has designed, but this is pretty exciting.
Definitely his top two.
That’s…hnh. That’s an interesting choice of theme. Not as weird as Catan Trek.
It’s not bad! I can kind of imagine each captain being a different race/culture: Federation, Klingon, Romulan, whatever. Space is space, so you’re probably making contact to earn points. Probably the particular subtypes of location map to broad ST-type challenges, like space anomalies or Borg facilities or whatever. No idea what the final “cities” will look like.
Hopefully it’s not a shoot-em-up implementation, which to my mind is the great sin that pretty much every Star Trek game ever falls into. I don’t think Roddenberry really envisioned a shoot-em-up future. Lots of Cold War staredowns with
RusskiesKlingons and Red ChinaRomulans, though. But I’m kind of old fashioned that way.