Our final Tuesday game day with my buddy leaving for Zambia was yesterday, so he came over early. Somehow we had never taken the time to play Rebellion together.
Man oh man do I still love this game. So tense, so well balanced, very very fun. I finally figured out the best way to teach the game is to let the noob play the Empire, which is honestly quite a lot easier and more straightforward: just stomp around the board until you crush the Rebel base. Meanwhile the Rebel side is hard to play well. I won, but it was close, and it depended largely on my opponent not understanding how fast the clock can run once the Rebels start executing their missions and racking up propaganda victories. This is one of the few times my opinion differs really sharply from Shut Up & Sit Down, which IIRC thought the game was kind of same-y after a while. It’s probably true if you binge it for a few weeks, but once in a while is such a treat.
I had intended to bust out the Rise of the Empire expansion, which is when I discovered he’d never actually played the core game. So the stuff remains not-integrated into the basic set. Aaaand I’ve got the zenbins organizers, which sure enough, just cannot really accommodate the expansion stuff: too many new leaders and ship types. I think the cards mostly work just fine. I’ll be happy to buy new organizers if/when they figure out how to make it all fit.