Played a couple more scenarios, I think we’re up to six now? The last one we did was very tense! It involved a goal other than killing, so that was nice.
I finally kept my rat person alive long enough to level up. It was…fine. The new card is cool, the perks are great. The legacy stuff is a bit overblown, nothing as exciting as Seafall’s big reveals.
Mostly the game seems to be built for a slow burn and no big dramatic swings in play. That’s probably a good choice for long term play and balancing out infinite combinations of powers and advantages.
If the game continued to be so repetitive I’d start feeling bummed, but this latest scenario was marvelous,a real nail biter.
Gosh we have a lot of locations to poke at now. Like seven or eight leads. I have no idea how to decide between them, and it relies entirely on memory about the previous scenario’s conclusion text.