Now that we’re boned back up on the rules, we got in some more of My Favorite Space Game. Tried the last of the weird new races from the latest supplement, the Pyxis Unity, and sure enough they’re very weird.
Two player wasn’t great last week but three player is so strong and relatively fast. Trained MadJay Brown up on how to play and he took the Rho Indi space pirates. They’re a fun choice! But super aggressive. I used some map control tricks to shut his little aggro assholes out of my area but jeez, super ugly when he figured out how to latch onto my face.
The Unity is all about using a single currency for everything, which can be flexible but ultimately takes a lot of practice. I used them to sprawl out on the map, leaving me struggling to advance my technology. Player three’s Magellans steadily marched to a competent victory built on a diverse portfolio of victory points and a conservative map.
I already want to play again.