It’s going to start September 1, but to get your creative juices flowing, here’s the official Indie Game Reading Club’s list of questions to ponder.
Obviously this is needed because the #RPGaDAY list is so freighted with assumptions about RPGs that mostly it’s incomprehensible if you’re not in that scene any more.
1. When were you last deprotagonized? What happened and how did you reassert your agency?
2. What game created your most elaborate relationship map? How much of it did you actually use?
3. What’s your favorite behavioral incentive?
4. What’s your favorite perverse behavioral incentive?
5. Would you say rolling dice to have sex is hot, dirty, deprotagonizing, or all the above?
6. How many PbtA games do you own, and which one best captures its most clichéd genre tropes?
8. What was your most awesome fight online about what does and does not constitute a story-game?
11. Best unwanted fictional input generated by procedural uncertainty?
13. What’s the most you’ve spent on a Kickstarter game relative to the amount of play it received?
15. When was the last time you unironically used the word “diegetic?”
16. GMs: abusers, control freaks or both? Best story explaining why this is so.
23. Tell your most scandalous story about getting X-carded.
24. What was the very saddest thing you wrote on an index card?
30. What is your fondest memory of a game you thought was fun before you knew better?
Finally one of these that I actually want to do.
10. Like, er’y day. 🙂
In proper indie fashion, I’m going to include a lot of explanatory text, sidenotes and justifications.
I suppose the other way would be to explain nothing and let my answers eeeemmmeerrrrrgggggguh.
Paul Beakley
1. What is the questionnaire about?
2. How do the questions do this?
3. How do the questions encourage/reward this?
Also, if there is a gap that the questions don’t cover, are the questions nonetheless pointing to the gap?
Also also, will the questions create bleed? Are we going to need a set of warmup and cooldown questions?
Adam D save those for 2017.
You are the Jonathan fucking Swift of my immediate electronic social environs.
“In proper indie fashion, I’m going to include a lot of explanatory text, sidenotes and justifications.”
Or, just put it out there with no explanation and in ten years run a Kickstarter to re-issue the original questions with commentary.
Imma start a debrief G+ community where people can go for support after the harrowing experience of answering the questions.
My answers, in true Indie Fashion, are all going to be veiled insults about my friends, masquerading as theoretical stipulations.
Oh, and my other aim is to get people to respond to every single post with:
“This may be the most pretentious thing I’ve ever seen on the internet.”
I believe in me. I was born to do this.
Brand Robins I’ve got your back.
It’s going to be glorious.
Ooh, bonus rule: all the questions have to be answered in the form of a game, and each game must contain at least one bizarre and unconventional prop and/or mechanic (a map, a pile of custom tokens, a deck of custom cards)?
I am sad that none of these questions provide a platform for me to showcase my elaborate game journaling scheme. For God’s sake my journal is from Europe – that should count for something.
Adam D fucking hell man, mechanical systems are so 2006. What the fuck is this, Dogs in the Vineyard and pushing dice forward to represent moves in the fiction?
It’s 2016 goddamnit, and Indie=Freeform.
Or AW, which we all know is just Freeform with some dice for some random fucking reason. Everyone knows that, except the one guy who made that AW hack that is no good and everyone makes fun of behind his back.
You know who I mean. That guy.
Speaking of which, lets have our weekly hangout and make fun of him some more.
I’m writing all my answers on index cards, which I’ll subsequently set aflame in a special bowl and/or chalice while being sad.
I won’t be posting them on the internet, but I’ll still be using hashtags.
I look forward to punting on most of these.
Mikael Andersson is properly artisinal.
The only way he could be more indie is if he wrote all his answers in Danish.
garbage language for garbage people
Now to look up old jargon like “pervy” so I can remember WTF it means.
Indie games: where self-deprecation is the game.
Adam Day it’s harder than it looked, I think, to write these in a totally serious and totally not-serious way.
I invite participants to answer them however they want! Cannot wait to see what happens. 🙂
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