Five player Machi Koro with the Harbour expansion moves the game from amusing filler to a meditation on the meaninglessness of existence.
I’ve been mathematically eliminated…why am I still sitting here? Why can’t I move my legs? Why isn’t anyone saying anything? Does anyone else realize we’re just going through the motions? Should I have spent more time in the office? Did I tell my daughter I loved her today? If a meteor crashed through my ceiling right now, is this the last thing I wanted to be doing? WHY CAN’T I MOVE? ROLL THE DICE AND BE TRANSFORMED INTO A BUG.
9 thoughts on “Machi Koro”
that game is a death of a thousand cuts.
Use the setup 4-4-2 in 3 decks or else it takes forever! 4x 1-6 card, 4x 7-14 cards, 2x Purple.
Johan Larsson that may help! We got stalled out with half the stacks dominated by purple cards nobody wanted.
Yes. After going for that setup this game is fun again. 🙂 read on bgg it’s the German setup.
So just random sets, I guess?
Mix all cards in 3 decks 1-6, 7-14, purple. Draw 4 from first, second deck and 2 from purple deck to the market. If anyone buys a low card replace with a low card and so on.
Oh oh so it’s more structured than I thought! I thought maybe you just shuffled ’em all together.
Jeez, that sure points at a middling-bad design. This thing sure got popular given its iffy fundamentals. :-/
But hey, I guess it’s either this or sell my nice tin box.
Try that setup before sell. Here is some house-rules https://boardgamegeek.com/thread/1315037/3-draw-pile-variantpacing-improved
I’ll try that set up when I have 4 or more. Usually it’s my wife, daughter, and I.
Thanks Johan Larsson.