Good thinking, Past Paul. A sprawling thousand hour cooperative game was exactly what you should be backing. Don’t have nearly enough of those. I mean besides Gloomhaven and 7th Continent and Mechs vs Minions.
I definitely sense that Past Paul was feeling story-deprived a year or two ago.
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I founded the Indie Game Reading Club in 2010. I've written and developed RPGs since the mid-90s, now I mostly talk about playing them.
View all posts by Paul Beakley
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5 thoughts on “Good thinking, Past Paul.”
Maybe Past Paul thought Future Paul needed some fresh game-storage challenges.
Adam Schwaninger it’s a fire hazard, seriously.
We’re still working on mechs vs minions too
Plus sometimes it’s like an entire extra game purchase! My coworker with Imperial Assault probably spent a significant percentage of the game’s cost on custom card/mini divider things.