Empires: Age of Discovery
Had some time before the RPG tonight so I busted out the gigantic box. Everything is just so…big. The tiles are thick enough to actually hurt someone if you were to throw them; they’d provide warmth for hours in a fire. Tons of plastic dudes but tbh I’m not sure you need them all. Honking huge ships.
So it’s definitely a worker placement game (with an area control twist): place your little people on positions and then resolve positions. The list of placements, and the order in which they’re resolved, is the secret sauce to what looks like a game that’s so simple that I really feared it was simplistic. Very happily, there’s plenty to think about and no fussy edge cases. I’m still recovering from FFG damage after the last several weeks of Forbidden Stars and Imperial Assault.
We didn’t get through the whole game, just the first of three “ages,” but it looks really solid. Can’t wait to finish a game and maybe with more players.