Last day of school teacher-facilitated goofing off! Unpacked my big Wave 1 + core set and gave it a few goes.
I haven’t played X-Wing yet but apparently it’s pretty similar. Looking forward to it now because Attack Wing was fun! Sorry haters, it’s a good game, deal with it.
We played three times total. Once with the demo game (One dragon each, a couple upgrades), and twice we did “adventure 1.” There’s some campaign mode, I’m not really sure how it works yet. Controlling the dragons is easy and intuitive, there aren’t too many abilities yet, and each side felt pretty different.
The game is explicit about not allowing pre-measuring. Yikes, but it’s an interesting challenge. Lots of eyeballing and bad guesses in the early games.
Wave 1 doesn’t seem like it really added a ton of variety: a band of hobgoblins, a band of elves, a giant, a couple wraiths. Or I may just be dreading the inevitable rollout of the endless array of D&D critters and races. But each expansion also comes with its own adventure (campaign) setup.
This is just about the perfect deployment in my mind of what makes D&D interesting at all to me: badass big monsters, signature troops, mechanically detailed spells. Low on awe and wonder, high on production values.