Tales of Xadia and the Limits of Canon

We played four sessions of Tales of Xadia over the past couple months. Tales is the first complete and self-contained game to come out of Cortex Prime, the third generation of the Cortex ruleset by Cam Banks. My personal experience with long-form Cortex play was a rough start with Serenity way back in the day,… Continue reading Tales of Xadia and the Limits of Canon

Good Faith and RPGs

Spent the past couple weeks poking at the idea of good faith in roleplaying. I have a couple other pieces I’m working on, more technical, but I wanted to start somewhere. It’s a big sprawling topic, and it touches more stuff than I realized. Wikipedia has this interesting entry defining good faith: A sincere intention… Continue reading Good Faith and RPGs

Certain Values of Fun

My current Godbound game has gotten me thinking about games that have taken measures to ensure they’re fun to facilitate. I mean…running games is its own reward, of course. I could speculate as to why: my frustrated creative impulses as a failed novelist are high on my own list, as is the pleasure of hosting… Continue reading Certain Values of Fun