Indie Game Reading Club 2019: A Retrospective

Hello and welcome, welcome. It’s been a busy year! So let’s go over it all. Please read to the end, where I announce the launch of my Patreon. 🙂 2019: Games Played My two main themes of 2019 were fewer, longer runs at home and more conventions. I usually only make two conventions a year,… Continue reading Indie Game Reading Club 2019: A Retrospective

I’m Just Playing My Character: Alibis In Play

I recently wrapped up our Band of Blades campaign and thought it’d be nice to take a little break on the other side of the table. So my best buddy is running Magpie’s Masks for us for a while. Masks is a game about teen superheroes. I don’t know much about the teen supers subgenre,… Continue reading I’m Just Playing My Character: Alibis In Play

Band of Blades: A Supposedly Fun Thing I’ll Never Do Again

We wrapped up our tenth and final session of Band of Blades this week, bringing our campaign to a close. The Legion arrived at Skydagger Keep for their final showdown with the endless hordes of the Cinder King. We were, perhaps, more excited for the campaign to be over than we were to see how… Continue reading Band of Blades: A Supposedly Fun Thing I’ll Never Do Again

Improvised Game Design

While it’s true that virtually every RPG you’ll ever play will require rulings or some other human judgement, there are a few games out there that require improvised game design as part of the play experience. Or at least make it fun as hell. As I’ve written before, we’re in the midst of the Band… Continue reading Improvised Game Design

The Misery of Precedent

This morning I was chatting with a friend about how I actively dislike the thing in fantasy RPGs where a magic-using character’s player wants to learn a spell (in reference to this week’s post about Invisible Sun), and it lands in the GM’s lap to make that happen. It’s a really weird tic in my… Continue reading The Misery of Precedent