A cold hard fact from the Indie Game Reading Club: you can explore and play ttrpgs without ever mentioning, buying, reading, or playing the most popular game. Our hobby is so much more interesting and diverse than D&D. My list of on-ramps for the indie-curious: Fiasco (new card-driven version or OG): use prompts to sketch… Continue reading On-Ramps for Indie Hatchlings
For posterity's sake: This is the week the WHO declared COVID-19 a pandemic. I'm torn between feeling like roleplaying is frivolous nonsense, and wanting normalcy as my country realizes this is the real deal. But! I have lots of readers who also crave normalcy, and online play is a great way to while away the… Continue reading A Decade of Indie Roleplaying: 2015
Another week, another year looking back at the 20-teens and what they brought to small press roleplaying. To recap the games I've focused on so far: 2010 was Apocalypse World, 2011 was Burning Wheel Gold, 2012 was Monsterhearts. All huge games. But 2013 brought one of my all-time favorites, which I continue to play today.… Continue reading A Decade of Indie Roleplaying: 2013
Today I offer you three short posts for the price of one. Had an interesting conversation with a prominent indie game publisher/designer recently. It came on the heels of our second "full" session of Band of Blades, which has been on my mind a lot lately. The core of the discussion was, basically, what is… Continue reading Band of Blades and What Even is Forged in the Dark?