Slade is a Colorado transplant from British Columbia, Canada. He started gaming in basements in the early 90s, mainly playing Advanced Dungeons and Dragons in his DM’s homebrew world. In university, he played a lot of White Wolf games and learnt about Apocalypse World. Since then, he played a lot of story games, attended a few conventions (during which he met several of his heroes, including Paul Czege), and started writing his own hacks and games. His most popular titles include The Indie Hack (2016); Dust, Fog, and Glowing Embers (2017); and ANNA-X66 (2021). His games aim to challenge the underlying logic of authoritarianism and give opportunities for players to practice building and protecting their communities. Slade always has a game in the works.
Paul Czege is an artful and iconoclastic designer of roleplaying and storytelling games, a game content innovator, and community builder. He has been awarded the prestigious Diana Jones Award for Gaming Excellence, the Indie RPG of the Year Award, and the Out of the Box "Best Sui Generis RPG" award. His game My Life with Master is profiled in Hobby Games: The 100 Best, and has been licensed and translated internationally. He is an occasional guest and panelist at game gatherings internationally.
Thomas Manuel is a writer. He publishes the weekly Indie RPG Newsletter at https://ttrpg.substack.com/
Jason Lutes is a Vermont-based cartoonist and game designer who teaches at the Center for Cartoon Studies. Among his published work is the award-winning graphic novel Berlin, a portrait of the German city during the rise of fascism; and The Perilous Wilds, a wilderness adventure supplement for Dungeon World that has become one of the best-selling RPG products on DriveThruRPG.
William J. White (Ph.D., Rutgers, the State University of New Jersey, 2001) is Associate Professor of Communication Arts & Sciences at Penn State Altoona. A rhetorician and game scholar, his research interests include the rhetoric of knowledge, the structure of knowledge-producing communities, and the discourse of games. He teaches public speaking and media-related courses in addition to introductory level courses in video game culture and game studies. He is the authorof Tabletop RPG Design in Theory and Practice at the Forge, 2001-2012: Designs and Discussions (Palgrave Macmillan 2020) as well as scholarly articles on rhetoric, communication, and games. Additionally, he has written a number of TRPG game supplements and served as the creative director for the Fate Space Toolkit (Evil Hat,2019). He and his brother produce Virtual Play, a podcast of role-playing games. A native of New Jersey, Bill lives in Altoona, Pennsylvania.
Andrew is a software developer from New Zealand. He was given an AD&D2e starter box in the 90s and has been a fan of RPGs ever since. He is slowly dragging his long time D&D group to indie games. His blog can be found at https://brehaut.net
Xavid writes software by day, LARPs by night, and TTRPGs only at dawn and twilight. They help run the Greater Boston LARP Society and will be Kickstarting their first full TTRGP, Dreampunk, later in 2021.
Jason Morningstar is Creative Director at Bully Pulpit Games. Best known for his game Fiasco, which earned him his second Diana Jones Award for Gaming Excellence, Jason’s design credits include Grey Ranks, Durance, Night Witches, Ghost Court and many others.