Raise a Flag

The Character Arc advancement system, one of the more notably post-trad mechanisms of this Invisible Sun game I’m running at home, has me thinking about flags. That is, the stuff the players share with the table explicitly as “yes, this, I want more of this thing.” It’s a fundamentally authorial tool. Anyway, our current game’s… Continue reading Raise a Flag

The Secret Indie Underbelly of RinCon

My alternate clickbait-y title was The Sordid Secret Small Press Scene at RinCon. I kind of wish it actually was any of those things, but it's not: we just wrapped up RinCon, a very mainstream, lovely, family-friendly gaming convention in Tucson, Arizona. And I played a bunch of small-press stuff while I was there. RinCon… Continue reading The Secret Indie Underbelly of RinCon