What The Rulebook Didn’t Include: Gumshoe (Part 1 of 2)

Been looking at Pelgrane Press' line of Gumshoe-based games and wondering if it's just another trad house system? It isn't, and here's why -- part 1 of 2.

What the Rulebook Didn’t Include: Glitch

This is the first in what I hope will be a series featuring folks with deep mastery of their favorite games sharing the techniques they’ve developed that aren’t in the text. Enjoy! -- PB One of my favorite games is Jenna Moran's Glitch. It’s a game about retired world-killing void-gods solving mysteries and forgetting to… Continue reading What the Rulebook Didn’t Include: Glitch

Throwing It Together: Making A Quick Game Out Of Bits And Pieces

It isn’t uncommon for me to be called on to run a game on short notice. Locally we rotate GMs and sometimes the GM du jour has to bow out. Sometimes we’re between GMs and just need a filler. Sometimes it’s my turn but I’m not really prepared. There are a lot of games specifically… Continue reading Throwing It Together: Making A Quick Game Out Of Bits And Pieces

When the World Is Dark…

Guest writer Sarah Doom shares why her passion for horror gaming is seeing her through the real horrors of 2020 and beyond.

Teaching Games: Same As It Ever Was

Guest writer Jahmal Brown reveals his can't-miss approach to teaching RPGs.