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  • What On Earth? About the Indie Game Reading Club
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  • Glossary of Terms
  • Board Games
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  • Game Designs at Itch
  • Echo Sedano: Sci-Fi Fiction WIP
The Indie Game Reading Club

Deep reads, analysis, and talk about small press roleplaying

  • Critique - Indie Game Reading Club - Reviews

    Deep Dive: Cowboy Bebop

    March 29, 2024 - By Paul Beakley

    I have a theory: there are two kinds of licensed games. Or, perhaps, licensed games fall on a continuum. The first kind is where the rules provide as little friction...

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  • Indie Game Reading Club - Philosophy - Technique

    The Usual Suspects

    July 22, 2022 - By Paul Beakley

    Something that occurred to me just this year: having an encyclopedic knowledge of RPGs hasn’t actually made me happier. In fact it’s probably made me less happy participating in my...

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  • Indie Game Reading Club - Technique

    Characters In Transformation

    November 13, 2020 - By Paul Beakley

    Ways to think about characterization as you cultivate a storytelling mindset for your RPGs. Part 2 of ?

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  • Indie Game Reading Club

    Mini Reviews for July 2020: Shinobigami, Hit The Streets, After The War

    July 21, 2020 - By Paul Beakley

    I’m going to experiment with something new here: short reviews of things I’ve been reading, once a month. I’m not done with my deep dives! But this will get more...

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  • Indie Game Reading Club

    A Decade of Indie Roleplaying: 2013

    February 25, 2020 - By Paul Beakley

    Another week, another year looking back at the 20-teens and what they brought to small press roleplaying. To recap the games I’ve focused on so far: 2010 was Apocalypse World,...

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