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  • Game Designs at Itch
  • Echo Sedano: Sci-Fi Fiction WIP
The Indie Game Reading Club

Deep reads, analysis, and talk about small press roleplaying

  • Actual Play - Critique - Indie Game Reading Club

    Fellowship: Close To Great

    March 4, 2022 - By Paul Beakley

    What is it about gamers wanting to find their Forever Game? That one game they’re always going to be happiest playing, the pinnacle against which they will compare all future...

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  • Critique - Indie Game Reading Club

    Deep Dive: Shattered City

    March 18, 2021 - By Paul Beakley

    An in-depth breakdown of UFO Press' sprawling technomagical RPG after twenty (!!!) sessions of play.

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  • Indie Game Reading Club - Technique

    Worldbuilding and Built Worlds

    January 14, 2021 - By Paul Beakley

    Part 4 of ? in the Cultivating a Storytelling Mindset series My home group has been playing UFO Press‘ Shattered City the past several months. It’s a setting-intensive game where...

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  • Actual Play - Indie Game Reading Club - Technique

    Deciding What To Care About

    December 3, 2020 - By Paul Beakley

    Part 3 of ? in the Cultivating a Storytelling Mindset series The hardest thing I ever ask of a player is to decide what they’re going to care about. Some...

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  • Indie Game Reading Club - Technique

    Vignettes

    October 21, 2020 - By Paul Beakley

    We’re a couple actual-play sessions into Shattered City, UFO Press’ latest Legacy–derived game, and it’s delivering an interesting experience. Rather than blow-by-blow whaddaydo whaddayado play, each session is a vignette....

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