The Many Utilities of Rules

We spend a lot of time talking about how rules work in rpgs. So let's think a bit on why we use rules at all.

When the World Is Dark…

Guest writer Sarah Doom shares why her passion for horror gaming is seeing her through the real horrors of 2020 and beyond.

Guest Column: The Healing Power of Playing Make Believe

The healing power of children’s laughter is undisputed. I was reminded of this on a recent opportunity to escape my quarantine, since coronavirus shut down cities across the United States. I went to the beach and was moved to tears by my friend’s willingness to touch me, and because of the intensity of joy radiating… Continue reading Guest Column: The Healing Power of Playing Make Believe

A very short post about lone wolves

My buddy Jay and I were speculating (well, dishing, complaining, bemoaning) on the Slack today about what it is that leads a player to be a lone wolf at the table. I'm not even sure this is an "indie" or storygame topic so much as a fact of life at many tables. Without even a… Continue reading A very short post about lone wolves

Fiddling While Rome Burns or Drawing the Magic Circle Anew (probably both: Forbidden Lands session 4)

Last Tuesday we played our fourth session of Forbidden Lands. My heart was -- is -- so heavy. But on we played. Last week I decided to go all-in on FL's procedural generation and ditch everything attached to the Raven's Purge campaign. It eliminates my prep time and lets me discover the world alongside the players. That real-time discovery… Continue reading Fiddling While Rome Burns or Drawing the Magic Circle Anew (probably both: Forbidden Lands session 4)