Can we talk about horror and mysteries in games for a minute? In principle I like both these things, particularly in the media I enjoy. In reality, at the table,...
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The Cudgel and the Contract
One of the most interesting play-aesthetic gaps in gaming to me is the chasm between how players want to resolve in-game social conflicts. You can prefer natural, normal talking, or...
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Mini-Reviews for August 2020: Electric Bastionland, Liminal, Vaesen
Here’s what I’ve been reading this month. These are (relatively) short reviews! Ideally I’ll run these at some point in the future. Are you interested in seeing a deeper dive...
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A Decade of Indie Roleplaying: 2014
Off to the races again in my ongoing review of my most impactful small-press games of the twenty-teens. The year 2014 was the Year of the Trindie for me. That...