We spend a lot of time talking about how rules work in rpgs. So let's think a bit on why we use rules at all.
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When the World Is Dark…
Guest writer Sarah Doom shares why her passion for horror gaming is seeing her through the real horrors of 2020 and beyond.
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Interesting Tension
Part 1 of ? In the Cultivating A Storytelling Mindset series Last month, guest writer Paul Mitchener talked about how to use history in fruitful, productive and most importantly non-harmful...
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The Cudgel and the Contract
One of the most interesting play-aesthetic gaps in gaming to me is the chasm between how players want to resolve in-game social conflicts. You can prefer natural, normal talking, or...
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Guest Column: Playing With History
I’ve run an awful lot of history-themed RPGs and written a few. It’s an area I love gaming in, both taken straight, and mixed with a dose of fantastic elements....