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  • What On Earth? About the Indie Game Reading Club
  • Let’s Go Exploring!
  • Glossary of Terms
  • Board Games
  • Support Me on Patreon!
  • Game Designs at Itch
  • Echo Sedano: Sci-Fi Fiction WIP
The Indie Game Reading Club

Deep reads, analysis, and talk about small press roleplaying

  • Actual Play - Indie Game Reading Club - Technique

    Deciding What To Care About

    December 3, 2020 - By Paul Beakley

    Part 3 of ? in the Cultivating a Storytelling Mindset series The hardest thing I ever ask of a player is to decide what they’re going to care about. Some...

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  • Indie Game Reading Club - Technique

    Vignettes

    October 21, 2020 - By Paul Beakley

    We’re a couple actual-play sessions into Shattered City, UFO Press’ latest Legacy–derived game, and it’s delivering an interesting experience. Rather than blow-by-blow whaddaydo whaddayado play, each session is a vignette....

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  • Indie Game Reading Club

    Extra Extra: Shattered City Is A Needed Distraction

    September 30, 2020 - By Paul Beakley

    Something I’ve learned during the pandemic is that I use roleplaying as a distraction. Sure, yes, I’ve got a weird obsession with the metasocial meaning of rules structures. And I...

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  • Indie Game Reading Club

    Whadday Know?

    May 6, 2020 - By Paul Beakley

    If there’s one moment in play in any tabletop game that I dread, it’s the moment a player asks “What do I know about…?” Doesn’t really matter what the topic...

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  • Indie Game Reading Club

    A Decade of Indie Roleplaying: 2018

    April 13, 2020 - By Paul Beakley

    Closing in on the finish now, and not a moment too soon. The games in these last couple years are going to be familiar with most everyone, I think. Another...

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