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  • What On Earth? About the Indie Game Reading Club
  • Let’s Go Exploring!
  • Glossary of Terms
  • Board Games
  • Support Me on Patreon!
  • Game Designs at Itch
  • Echo Sedano: Sci-Fi Fiction WIP
The Indie Game Reading Club

Deep reads, analysis, and talk about small press roleplaying

  • Indie Game Reading Club

    Raise a Flag

    January 31, 2020 - By Paul Beakley

    The Character Arc advancement system, one of the more notably post-trad mechanisms of this Invisible Sun game I’m running at home, has me thinking about flags. That is, the stuff...

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  • Indie Game Reading Club

    50 Lessons About Roleplaying

    October 21, 2019 - By Paul Beakley

    It was my 50th birthday last week, so here are 50 lessons I’ve learned about roleplaying. Some of them might be short lessons! If one of these jumps out as...

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  • Indie Game Reading Club - Philosophy

    A very short post about lone wolves

    April 18, 2019 - By Paul Beakley

    My buddy Jay and I were speculating (well, dishing, complaining, bemoaning) on the Slack today about what it is that leads a player to be a lone wolf at the...

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  • Indie Game Reading Club

    Pattern Completion and Intermittent Rewards

    March 25, 2019 - By Paul Beakley

    The greatest gaming lab ever created is the Las Vegas casino industry. That lab’s most significant finding is that humans crave two things in games: pattern completion and intermittent rewards....

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  • Indie Game Reading Club - Philosophy

    Fiddling While Rome Burns or Drawing the Magic Circle Anew (probably both: Forbidden Lands session 4)

    February 14, 2019 - By Paul Beakley

    Last Tuesday we played our fourth session of Forbidden Lands. My heart was — is — so heavy. But on we played. Last week I decided to go all-in on FL’s procedural...

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