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  • What On Earth? About the Indie Game Reading Club
  • Let’s Go Exploring!
  • Glossary of Terms
  • Board Games
  • Support Me on Patreon!
  • Game Designs at Itch
  • Echo Sedano: Sci-Fi Fiction WIP
The Indie Game Reading Club

Deep reads, analysis, and talk about small press roleplaying

  • Indie Game Reading Club

    Four Short Reviews From The Nightstand

    August 13, 2019 - By Paul Beakley

    It’s been a while since I just straight up reported on what I’m reading, so here are four short reviews from recent arrivals. They are listed in order of personal...

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  • Indie Game Reading Club

    Certain Values of Fun

    June 6, 2019 - By Paul Beakley

    My current Godbound game has gotten me thinking about games that have taken measures to ensure they’re fun to facilitate. I mean…running games is its own reward, of course. I...

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  • Board Games - Indie Game Reading Club

    Fog of Love: Romance as Game, Games as Romance

    May 1, 2019 - By Paul Beakley

    My very good friend Kit hooked me up with a copy of Fog of Love, a two-player board game about romance. It’s not a game for romance! It’s not for...

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  • Indie Game Reading Club

    How Many Moves Is Too Many?

    November 13, 2018 - By Paul Beakley

    Legacy Tuesday!

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  • Indie Game Reading Club - Philosophy

    Transaction, the

    October 4, 2018 - By Paul Beakley

    Internalizing a game's design means breaking down its distinctive transaction. Here's how to do that.

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