It’s been a while since I just straight up reported on what I’m reading, so here are four short reviews from recent arrivals. They are listed in order of personal...
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Certain Values of Fun
My current Godbound game has gotten me thinking about games that have taken measures to ensure they’re fun to facilitate. I mean…running games is its own reward, of course. I...
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Fog of Love: Romance as Game, Games as Romance
My very good friend Kit hooked me up with a copy of Fog of Love, a two-player board game about romance. It’s not a game for romance! It’s not for...
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How Many Moves Is Too Many?
Legacy Tuesday!
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Transaction, the
Internalizing a game's design means breaking down its distinctive transaction. Here's how to do that.