Matt Snyder’s Dust Devils was the first RPG in the storygame style I really “got.” I’m going to run it for the first time in more than a decade (!!!)...
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Band of Blades and Recompiling Code
My current favorite metaphor for learning game rules: it’s compiling code in my brain. We started a Band of Blades campaign this week, right? It’s a Forged in the Dark...
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Godbound, Between the Lines
I read an interesting comment on the Club Slack this week (read to the end, there’s an announcement) about our ongoing Godbound game. It was along the lines of “I...
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Certain Values of Fun
My current Godbound game has gotten me thinking about games that have taken measures to ensure they’re fun to facilitate. I mean…running games is its own reward, of course. I...
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A/B Testing: The One Ring vs Forbidden Lands
Yesterday I had an unexpected opportunity to run two similar games side by side. My friends Ralph Mazza (Ramshead Publishing, created Universalis, Blood Red Sands) and Jahmal Brown (indie con rock...