Godbound, Between the Lines

I read an interesting comment on the Club Slack this week (read to the end, there's an announcement) about our ongoing Godbound game. It was along the lines of “I didn’t expect this play out of that game,” in response to a little play report thread I started. I poked at that comment a little.… Continue reading Godbound, Between the Lines

Certain Values of Fun

My current Godbound game has gotten me thinking about games that have taken measures to ensure they’re fun to facilitate. I mean…running games is its own reward, of course. I could speculate as to why: my frustrated creative impulses as a failed novelist are high on my own list, as is the pleasure of hosting… Continue reading Certain Values of Fun

A/B Testing: The One Ring vs Forbidden Lands

Yesterday I had an unexpected opportunity to run two similar games side by side. My friends Ralph Mazza (Ramshead Publishing, created Universalis, Blood Red Sands) and Jahmal Brown (indie con rock star, wrote Clockwinders for Fate Worlds, writing Cortex Prime: Supers) were in town for a week of gaming and escaping their icy wastelands. We had been batting… Continue reading A/B Testing: The One Ring vs Forbidden Lands