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The Indie Game Reading Club

Deep reads, analysis, and talk about small press roleplaying

  • Indie Game Reading Club

    Clocks: Forged in the Dark’s Underappreciated Killer App

    September 12, 2019 - By Paul Beakley

    Apocalypse World introduced the word “clocks” to storygaming. Ye olde AW clocks were checklists of escalating narrative events. The MC could tick a slice of that clock and the event...

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  • Indie Game Reading Club

    Another Band of Blades Resource

    September 10, 2019 - By Paul Beakley

    Tonight is our third session of Band of Blades. The Legion is headed up the Long Road and it’s gonna be awful. Just awful. 😉 Anyway, I made another resource...

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  • Indie Game Reading Club

    Band of Blades: Room to Breathe

    August 28, 2019 - By Paul Beakley

    We had our first full session of Band of Blades last night. It turns out war really is hell. First up was our Commander deciding which mission to take on....

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  • Indie Game Reading Club

    Band of Blades: Position/Effect Cheat Sheet

    August 27, 2019 - By Paul Beakley

    After starting our Band of Blades game last week, I realized I needed to get a better explanation of the game’s core transaction into my players’ hands. So I did...

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  • Indie Game Reading Club

    Band of Blades and Recompiling Code

    August 22, 2019 - By Paul Beakley

    My current favorite metaphor for learning game rules: it’s compiling code in my brain. We started a Band of Blades campaign this week, right? It’s a Forged in the Dark...

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