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The Indie Game Reading Club

Deep reads, analysis, and talk about small press roleplaying

  • Indie Game Reading Club

    A Few of My Favorite (Trindie) Things

    April 2, 2020 - By Paul Beakley

    I posted the 2014 edition of my ongoing “Best of the Twenty-Teens” series recently. In it, I called 2014 “The Year of the Trindie,” which got me thinking about what...

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  • Indie Game Reading Club

    A Decade of Indie Roleplaying: 2013

    February 25, 2020 - By Paul Beakley

    Another week, another year looking back at the 20-teens and what they brought to small press roleplaying. To recap the games I’ve focused on so far: 2010 was Apocalypse World,...

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  • Indie Game Reading Club

    A Decade of Indie Roleplaying: 2012

    February 19, 2020 - By Paul Beakley

    Still working my way through the last decade of small press, indie, and storygaming. Last week I hit 2011. 2012 was a big one too. Monsterhearts Challenging, beautifully written, makes...

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  • Indie Game Reading Club

    A Decade of Indie Roleplaying: 2010

    February 3, 2020 - By Paul Beakley

    The twenty-teens brought a torrent of new small-press, independently created roleplaying games to us. The Forge had come to an end, the diaspora sent seedlings far and wide, Google Plus...

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  • Indie Game Reading Club

    Raise a Flag

    January 31, 2020 - By Paul Beakley

    The Character Arc advancement system, one of the more notably post-trad mechanisms of this Invisible Sun game I’m running at home, has me thinking about flags. That is, the stuff...

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