Invisible Sun’s rules, buried under a pile of cards and props and other assorted goodies, are broken up across four big square hardbacks. The how-to-unpack slip of paper instructs us...
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The Indie Game Reading Club Presents: #OnRampJam
We’re hosting our first ever game design jam at itch.io. It’s not a competition! Not really. We’ll talk about the submissions we find interesting, and I’m going to pull Club...
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Coming Soon: Invisible Sun (as a game and social artifact)
As Google Plus was dying, I thought long and hard about how to carry the Indie Game Reading Club forward. I joked in passing about writing an in-depth series about...
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Four Short Reviews From The Nightstand
It’s been a while since I just straight up reported on what I’m reading, so here are four short reviews from recent arrivals. They are listed in order of personal...
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Trad and the Planning Fugue vs What does that look like?
We’re still playing Godbound here and I’ve noticed the most interesting table phenomenon. I think it has to do with the OSR-style framework the game is built on and the...