Eloy Cintron I get the hazard track, that makes sense. What’s the fatigue test track for?
Oh yeah, the other thing my process does for me is highlight where everyone else’s cheat sheet efforts have gotten things wrong. That may be me, not my process but those are inextricable I think. Popular rule to mess up: hazards happen on all Eye results during fatigue tests, not just failed ones. Both rpggeek cheat sheets mess this up.
I’m also now seeing that gathering in groups attracts the attention of the Shadow: more rolls = more Eyes (and to be fair, more Gandalf)! I wonder if TOR is tuned to an especially good company size? Like, three doesn’t generate enough interesting Eye/Gandalf outcomes but five is too swingy, or whatever. We have four so at least all the journey jobs can be covered.