I backed the original but sold it a while back. We found it to just be a giant grind and a lot of luck.

The culmination of slow play time and high number of random events (deaths) really killed the game for us. I think the fun aspects of the game played out across too large a time frame. You go out to hunt, find random shit on the way, beat a monster, come back to the settlement, choose upgrades and advancements. Repeat.

That’s cool, I dug it. But one of the those loops can take an entire session to play. It becomes difficult to see how your choices added up across the game. And by the time they catch up to you, you’ve probably lost (The will to play again).

It was something we all agreed would be better as a computer game.