“No pre-measuring” is such a weird rule. Like, I get what it’s trying to accomplish, and when combined with things like scatter dice I think it works well (as long as the gap between an okay eyeballer and a good eyeballer is smaller than the random element), but when you’re measuring a deterministic move, it bugs me like crazy. Are people with better mental/visual rulers supposed to have an advantage here? That doesn’t seem like it’s meant to be part of a wargame design philosophy, but there it is…