I’m Working On A New Project

A hard but very real part of working on a blog like this is that it’s just impossible to play enough at enough depth to do these games justice. As I’ve gotten older, I’m also finding I’m more interested in longer, more expansive play. Bouncing from game to game is getting harder all the time… Continue reading I’m Working On A New Project

Facilitator Agendas

Had an interesting thread show up the other day in one of my dark forest spaces: how do you strategize, approach, play your role as GM? I suspect every GM does it, but most of us aren't that intentional -- just doing the thing is already pretty demanding. When I'm doing all the pre-work that… Continue reading Facilitator Agendas

Returning To My Roots: BurningCon 2023

I recently attended BurningCon, a convention devoted to the games published by BWHQ in Queens, NY: The Burning Wheel, Burning Empires, Torchbearer, and Mouse Guard are the big ones. BWHQ haven’t released as many titles as some publishers but their work continues to be some of the most influential in both my own gaming life… Continue reading Returning To My Roots: BurningCon 2023

Actual Play: a|state (part 9 of 9)

This is it, our grand finale. Thank you for reading! If you've just run into this one somehow, this is an edited version of my actual play reports of a|state I wrote for our Slack while I was working on my deep dive of the game. Terrific campaign, learned a lot about not only a|state… Continue reading Actual Play: a|state (part 9 of 9)

Actual Play: a|state (part 8 of 9)

Almost there! It'll become apparent that what I thought was going to be another long stretch of this campaign ended up with our game wrapping up pretty quick after this. If you've just run into this one somehow, this is an edited version of my actual play reports of a|state I wrote for our Slack… Continue reading Actual Play: a|state (part 8 of 9)