Sorry it ended poorly, but it’s interesting to hear your thoughts! I still haven’t checked out Legacy, although it’s on my list.

Competition and PvP sorts of elements have a long (and fraught) history with tabletop RPGs. I got deep into dissecting that history when I was working on WotA.

Based on that deep dive, I’d say adding PvP or competitive design elements in RPGs is usually ill conceived, although I find it interesting that in the earliest days of D&D, you have Arneson making PvP a very central part of the game.