Paul Beakley: You don’t seem to play generic adventurer/genre games, but play MYZ, The One Ring, etc.

I don’t think either “people are more powerful than the average person and try to enact their will on their world” or “people generally solve their problems with nonviolence and traditions and values and rituals matter” are genres. Kagematsu is filling pretty well the “gender roles and repressed feelings” genre (in this genre, see also: other Kagematsu settings hacks, and Hot Guys Making Out).

I think what you want is a “longform courtly intrigue” game, no? That game might not exist yet! But the larger category does exist and there are plenty of games. (Ryuutama, Chuubo, Archipelago (and derivatives)) off the top of my head.