So far, I’ve only been able to make the weight of tradition matter in a game by making the whole game about that. Hopefully in the future we can do that as a single tool, in a game that’s about other things.
So far, I’ve only been able to make the weight of tradition matter in a game by making the whole game about that. Hopefully in the future we can do that as a single tool, in a game that’s about other things.