Dan Maruschak that feels very abstract. It’s probably an Impossible Thing I’m looking for, where the details and the specifics matter, and they’re not just dressing up abstract moves (which is the DoW issue for me, too).
Another attempt to model non-modern values I thought of was in Circle of Hands, in which if you can’t immediately sell a community on both your utility and your harmlessness, you might literally get preemptively knifed. This was such a hard sell to my players, who were like “but the King in Rolke has our back! We haven’t even done anything yet!” as they were getting the cold shoulder (at best) or fighting off an angry mob (at worst).