I brought Fall of Magic to Dreamation 2017 and to my surprise we finished it in the 4 hour slot. This was a combination, I think, of a) taking the Underground route, which can be slightly faster (mostly because the Island cards are so nifty that they tend to expand play) and b) as facilitator, I purposely played back a bit and kept my scenes short. That said, my normal FoM game is about 5 hours, played in a single sitting when possible.

But then again my games tend to be uptempo, possibly because at the NY Story Games meetup we basically have a 2-hour slot so I have gotten very good at hitting a lot of points very quickly. (That’s not my ideal session length–my home games run 5.5-6 hours, but those are basically once-a-month events we can plan for.) I suppose that also fits with the stereotypically fast-pace NYC lifestyle or some other BS like that 🙂