The latter!
I suppose systems without setting are basically free of overall cliches and motifs for the most part (GURPS etc) but do we consider those complete games or just complete systems ready for a game to be created around them?
The latter!
I suppose systems without setting are basically free of overall cliches and motifs for the most part (GURPS etc) but do we consider those complete games or just complete systems ready for a game to be created around them?