Paul Beakley It’s the old “System (including, but not limited to, the rules) is how players agree what happens in the fiction” mantra.

Ie., 1) the rules/game text/RAW is not the system and 2) the system is whatever means (or steps taken/required) by which the group assents that yes, Bingbong the Elf does indeed get axed in the head by the orc, including unwritten rules, steps and procedures, drift etc.

I guess the key difference is that the CBP assumes that rolling a fortune die and saying your ship is surrounded by bounty hunter drones is part of the system because the group tacitly agrees that the GM rolling a die and saying something good or bad happens in the fiction is part of how things happen in the game, while you don’t consider it part of the transaction.

(This is not me nitpicking or something in case if it comes across that way, I think it’s a useful new concept, I just noticed a great deal of similarity between the two.)