Paul Beakley Haha. I love MH SO much but strings are only good if you have a really cohesive group and GM, in my opinion. I see their purpose, I do. I just… ehn. Sometimes they really felt extraneous to me? And like, I will just straight up not use mechanics if they don’t fit for me (see: me with Shadowrun: Anarchy & the Cue system and Edge). I don’t want to design a game that feels like that with something as essential to the setting as relationships.